Marcel Duchamp loved chess and even designed his own set of pieces. I am not the first to think that it would be neat to 3D print Duchamp’s set—some research led to artist Scott Kildall, who has even made files available. Except they aren’t.
The account of Readymake, his revival of the Duchamp set, is a great story.
Bonus: Here are Duchamp and John Cage playing chess on a board wired up to create sound.
- Artist Chris Rodley’s visual experiments with machine learning have led to Flower Dinosaurs.
- Some great design reading recommendations and process insight from Lisa Cheng Smith, CDO of Areaware.
- Europeans are light-years ahead of us when it comes to DIY punk musical theatrics: see Factoría Circular.
- The Met Museum in NYC has redesigned their map to be “digital-first.” Their post about the launch outlines some of the unique challenges in designing for interactions that happen in a real space but still need to be understood internationally.
- Harry Bertoia made sculptures that are instruments, or perhaps instruments that are sculptures. I like how many look like cattails.
Calling itself an “interactive documentary,” this online exploration of Hieronymus Bosch’s painting The Garden of Earthly Delights really does deliver. It strikes a nice balance by offering both a guided tour and the ability to explore freely. I’m a sucker for the no frills UI and Attenborough-esque narration.
SpaceX made a neat series of retro-future travel posters for Mars tourism. I love them all, but the Olympus Mons one below is my favorite. Consider Mars for your next vacation!
Michael Arndt, the screenwriter behind Little Miss Sunshine and Toy Story 3, talks about setting a story in motion and gives examples of how Pixar plays with the hero’s journey.
While looking into ways to build off of the Google Maps API, I found a framework called the Sounds of Street View. You can tag MP3 files to precise geographic coordinates, making an immersive stereo experience. Pretty neat.
I’ve been interested in birds for a few years now, and after watching the documentary Birders: The Central Park Effect, I thought to use bird calls (and other ambient noise) in Central Park for the project. Here’s the result.